

On the right of the editor window, you will see four tabs: Click and drag the tab to place it next to your Game tab on the bottom. Go to the PlayMaker tab on your top menu bar and click PlayMaker editor. For now, let's confirm our sphere has a rigid body. In addition, let's freeze the X and Y position of our sphere in the Inspector window. Later, we will need to specify our game object once an action is created.

In this case, our sphere will be the object we are looking to control. This will add the PlayMaker option in your menu bar.Įvery FSM needs to be attached to an object. Now let's import a custom package by going to Assets > Custom Package and opening your unzipped PlayMaker file.Īfter you've imported the package, choose In stall PlayMaker. You may find that it takes you back to the asset store, but don't worry-click Add to Cart and it should give you the download option.ĭownload the file and unzip it into a folder you can easily find. You may need to use the link in your confirmation email or import it directly through Unity. Follow the instructions to place your purchase. In the main viewport, under the menu toolbar, you will find the Asset Store tab. I made a simple scene with a terrain and a sphere. Once you have Unity, create a new 3D project. As of writing this tutorial, the current price is $65.00, with over 370 five-star reviews.

Their developers have already created the scripts for you, which can significantly cut your game development time in half.

Created by Hutong Games, PlayMaker uses functional state machines (FSM) to add physics, animation, interactive objects and scene changes easily. What exactly is PlayMaker? PlayMaker is a paid add-on for Unity that allows you to create games without having to code. Unity is a free, user-friendly game engine that allows developers and studios to create 3D games for Android, iOS, Windows, and over 20 other platforms. If you haven't already, head over to the Unity website and download the latest version of Unity. In this article, I will show you how to make a game object move in five minutes or less using the PlayMaker add-on for Unity, with no code.
